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DIGITAL CONTENT ECONOMY : GAFA seizing control

Contributor(s): IDATE DIGIWORLD Research.
Publisher: IDATE DIGIWORLD 2018Description: 69 P.Subject(s): Industrias | business models | content industries | sector digitalOnline resources: Por favor, contacte con la biblioteca para pedir una copia de este documento.Summary: This study focuses on how the five major content industries – music, video, books, video games and the press – are evolving in an age of dematerialisation of content consumption and distribution. It analyses how consumption patterns are evolving and what impact they are having on the business models of these industries. It measures revenue growth in these sectors, how revenue is distributed between the physical and dematerialised spheres, and revenue share from paid and free services. Market forecasts for 2022 are also provided. The study examines the role of free, subscription and transactional services in the sector's digital business models and compares the differences between industries. It also looks at the positioning of GAFA in an environment that is now widely dematerialised
List(s) this item appears in: Nº 07. Novedades - Julio 2018
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Informes Informes CDO

El Centro de Documentación del Observatorio Nacional de las Telecomunicaciones y de la Sociedad de la Información (CDO) os da la bienvenida al catálogo bibliográfico sobre recursos digitales en las materias de Tecnologías de la Información y telecomunicaciones, Servicios públicos digitales, Administración Electrónica y Economía digital. 

 

 

Colección digital Available (Solo red.es) pdf 1000020175040

This study focuses on how the five major content industries – music, video, books, video games and the press – are evolving in an age of dematerialisation of content consumption and distribution.

It analyses how consumption patterns are evolving and what impact they are having on the business models of these industries.

It measures revenue growth in these sectors, how revenue is distributed between the physical and dematerialised spheres, and revenue share from paid and free services. Market forecasts for 2022 are also provided.

The study examines the role of free, subscription and transactional services in the sector's digital business models and compares the differences between industries.

It also looks at the positioning of GAFA in an environment that is now widely dematerialised

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